Company developing an open-source metaverse operating system - imagine Grand Theft Auto V as the Windows of the future:
At Lucidscape we are building a new kind of massively-distributed 3D simulation engine to power the vast network of interconnected virtual worlds known as the Metaverse.
Our work is necessary because incremental changes built atop existing 3D engine architectures will not be sufficient to create the kind of massively multi-user experiences we expect from tomorrow’s web-of-worlds.
Handling massive virtual worlds requires a fundamentally different approach to engine design, one that prioritizes the requirements of scale, thoroughly embraces distributed computing and many-core architectures, and that is also unencumbered by the legacy decisions which hold current engines back.
We are developing the open source software foundations for a future where millions of us will interact within enormous virtual worlds through standardized clients which allow users and programs to flow from one server to the next as easily as we navigate the web today. Our distributed simulation stack is intended to serve as the VR equivalent of the web server and browser, while also offering OS-like security and scheduling capabilities necessary to manage resource usage by users and nomadic programs.
Whilst at the moment it is in prototype / simulation state, this appears to be the only open-source attempt to date.